Buffed the Stinger's Damage by 75% to compete with other Vladof Pistols. Gave the Nasty Surprise an actual skin. Made Slag Grenades slag more reliably. Gave the Quasar an actual skin. Made the Pot o' Gold not have negative booster chance with some part combinations.
Fearless: Additionally increases Health Regeneration, 0. Gave the Storm Front an actual skin. Made the Storm deal actual Splash Damage, buffed its Damage, Fire Rate and Damage over Time and made its orbs deal 20% of the Damage dealt instead of the original 10%. Recompense: Quadrupled the damage it deals to the attacker but halved the chance. Removed the Critical Hit Damage Prefix from E-Tech shotguns and the Carnage because they cant Crit existing E-Tech shotguns and Carnages with Critical Hit Damage Prefix arent affected by this.
Rockets do not spread beyond their initial difference. Increased its Radius, made it deal Grenade Damage and removed the self-damage. Robot Rampage: Now also boosts Gun Damage by 20% now. Since then balance changes have been made, new loot drop locations have been added, and new visual skins for certain weapons have been added. It's damage is respectable, and it has overall good stats. Tightened the Octo's Bullet Spread by ~50%.
Very high capacity, lowers health and movement speed when active, raises movement speed when depleted. Phalanx Shield gives Axton 20% Shield Capacity 63. . Dexi, Vorac and Triple O All have a chance to drop the second generation of legendary class mods. Hyperion Fibber Quest: A Real Boy: Human Eridium Blight Quest Level:??? Sure it have potential with it's crit bonus + bee, but i don't enjoy using this boring shield, make all snipers similar.
Fixed the inconsistent red text colors on some weapons and items. Removed the two heads from Warriors lootpool and made it less crowded. One Two Boom: Sped up its animation and now also boosts Explosive Damage by 15%. Made the Melee Damage Relics multiply instead of adding it. Buffalo vs Elephant Gun, Pimpernel vs Lyuda ect. Explodes on impact with enemy but has a small detonation radius. Michael Mamaril gives you purples all the time now, and has a 10% chance to give you a legendary.
Fixed a bug that made the interaction between Make it Sparkle and Sharing is Caring with a Roid Shield completely broken. Buffed the Neogenator's Healing Rate by x3. It will work only for current session, you need to enter console command every time you launch the game. Complains and says demoralizing phrases on reloading, killing an enemy, or scoring a critical hit. For an impenetrable shield, stand inside yourself. Blight Phoenix: Removed Status Effect Damage buff still buffed through the new scaling. Scale value and base value 21.
His breath was of fire. Gemini Gives the turret 30% Fire rate and 3 more shots per burst 64. Hippity Hoppity When reloaded, the weapon is thrown like a grenade, but it bounces around randomly leaving smaller grenades as it goes before it explodes. Buffed the Carnage's Damage by 30%, made it always spawn with 3 Projectiles and made the Vertical Grip Accessory give it massive Recoil Reduction. It was never a buff, just a change of a visual number.
Mad Dog has a chance to drop the Bane now. Playthrough 2 Usefulness: Medium Playthrough 2. Fixed Loot Drops in Control Core Angel. Booster shield, chance to drop money when damaged. Buffed the Tunguska's Damage by 30% and removed its Self-Damage on the big radius.