A monk of the empty hand adds the following feat to her list of bonus feats at 6th level: Improvised Weapon Mastery. This ability replaces the ki power gained at level 14. At 9th level, she may use counter-grapple even if her attacker has concealment or total concealment, at 13th level even if she is flat-footed, and at 18th level even if her attacker has exceptional reach—even if the enemy is not in the tetori's reach. A flowing monk can use this ability once per day per monk level, but no more than once per round. If you don't know what style to pick up, make it this one. On the other hand, more Barbarian earlier does give that drink to re-roll saving throws power, and opens up the ability to take Extra Rage Powers as feats, and adds 2 rounds of base rage.
Should I just talk to her and explain to her the core monk? Stay Loose : At 5th level, a Drunken Fist can avoid 10ft of falling damage by remaining completely relaxed. Monk of the Lotus Source: Advanced Player's Guide. See the fighter's weapon training class feature for the definition of weapon groups. This ability replaces the ki power at level 18. At the start of each day, a kata master gains a number of panache points equal to her Charisma bonus minimum 1.
The damage dice starts off fairly small, but when you hit d8 at level 4, it begins to outpace whatever weapons you might be two-weapon fighting with. Know the Unseen Disciples has been moved to 9th level, where it replaces improved evasion. A kata master can use an unarmed strike or monk weapon in place of a light or one-handed piercing melee weapon for granted swashbuckler class features and deeds. These feats replace the monk's normal bonus feats. The creature is charmed for 1 day per level.
Drunken Fist Ex : At level 5, the Drunken Monk has learned to use his swaying and staggering to throw his opponent off-balance, and also to attack from odd angles. This bonus stacks with any existing natural armor the ironskin monk already has. These drunken ki points last for 1 hour or until spent, whichever is shorter. Lead off a combo with Stunning Fist, and get two free attacks! Through meditation and spiritual visions, a ki mystic can see beyond the veil of reality to the underlying truth of all existence. Trick Shot Su : At 11th level, a zen archer may hit targets that he might otherwise miss.
Those that fail are transmuted into a harmless form, as per the baleful polymorph spell. Sway : At 12th level, a Drunken Fist is a fist at bobbing and weaving making him hard to follow, he gains 20%. The wildcat has been extensively revised. This ability does not allow the tetori to make an attack of opportunity against a creature with the Greater Grapple feat. This ability replaces improved evasion.
Proficiencies: The Monk is proficient with Monk weapons which make up a collection of strange, exotic, and often foreign weapons and a couple of other odds and ends like hand axes, crossbows, and spears. Holy Texts Cayden Cailean is not known to have taken the time to write a book or manual describing his divine teachings. If he already has the uncanny dodge class feature he gains improved uncanny dodge. At level 12, your fists are greatswords. Level 9 may be a bit beyond — creatures targeted by touch of serenity may only move or talk — yes, this actually allows you to lock down foes and come to nonlethal resolutions.
I quite like Quivering Palm and Abundant step, but if there are vastly superior options that you know about, please enlighten me. This ability replaces tongue of the sun and moon. With Bones of Stone obviously thus rewired in the previous ability, the further upgrades replace improved evasion with better fortification, while 13th level nets soul of stone and 20th level keeping the capstone. He needs at least one hand free to use this ability, and cannot heal himself. This ability replaces the style strike at level 17. The terra-cotta monk may use this ability only while in a cave, cavern, or tunnel. This ability replaces still mind.
The monk cannot use these actions to cast spells or use spell-like abilities, and cannot combine them to take full-attack actions. A zen archer does not apply his Strength bonus on damage rolls made with flurry of blows unless he is using a composite bow with a Strength rating. Poison Immunity Ex At 10th level, the wildcat becomes immune to poison and recreational drugs. For example, a monk can spend 2 points of ki to give his improvised weapon a +1 enhancement bonus and the quality, or just the quality. At 10th level, the monk may spend 2 drunken ki points to increase the extra damage to 2d6. When the spirit master gains a negative level, she does not take any penalties, her total hit points remain unchanged, and she is not considered lower level for the purpose of level-dependent variables. For the Drunken Monk, drinking is not just part of his fighting style.